Koshizu Space

Product

Koshizu Trees

A procedural tree system for Blender, built around Japanese species and the way they are actually grown, pruned, and aged in gardens.

Koshizu Trees render — garden viewed from a tatami room

Parameters, not fixed meshes

Trunk character, branch structure, and foliage density are controls. The same system yields a young garden maple and an aged specimen leaning over water, without leaving Blender.

Output is standard Blender geometry — usable in Cycles and EEVEE, and exportable into engine pipelines.

FormatBlender (.blend)
RendererCycles / EEVEE
Blender version4.5
Species included
Kusunoki - Camphor TreeMomiji - Japanese Maple(single / multi-stemmed)Aodamo - Japanese Ash(single / multi-stemmed)Manryo - Ardisia CrenataSakura - Cherry Blossoms(in bloom)
LicenceOne-time purchase
Price
$49 — v1.0 Launch price $39 — November 1–14, 2026 Available on Superhive and Gumroad. Free v1.x updates for all owners.

Species

Kusunoki (Camphor Tree) generated with Koshizu Trees, with a human figure for scale
Kusunoki Camphor Tree
Momiji (Japanese Maple) generated with Koshizu Trees, with a human figure for scale
Momiji Japanese Maple
Aodamo (Japanese Ash) generated with Koshizu Trees, with a human figure for scale
Aodamo Japanese Ash
Manryo (Ardisia Crenata) generated with Koshizu Trees, with a human figure for scale
Manryo Ardisia Crenata
Sakura (Cherry Blossoms) generated with Koshizu Trees, with a human figure for scale
Sakura Cherry Blossoms

Purchase once. Keep the system.

Release date November 1, 2026